Hudson's Bay Militia

Overview
The Hudson's Bay Militia is the official faction in The New Frontier. HBM is a military based faction with a rank structure and strict set of rules/laws which is being enforced by Constables, failure to comply results in a punishment; which makes it a restricting faction for some people. Being biggest faction in the game they mostly contain new players or untrained grunts, so they take on raiders with sheer numbers. Hudson's Bay Militia consists of different Garrisons/Detachments with their own distinct uniform and purpose. They spawn in Fort James, where they train, rally, and communicate with each other. Their job is to exterminate raiders, hostile factions, and mainly the Nouvelle-France Company who tries to take the Crown's land, and to protect the civilians of James Bay from any threat. Having access to the exclusive Militia Supplies, they get one of the best musket in the game being the Brown Bess Musket; which is highly sought after by raiders for it's high damage capability. Benefits of being in HBM are paychecks (which increases depending on the rank), trainings for new players to make learn the basics like Fast Bandaging, and Quick-switching, and much more!

Recruitment
Getting recruited into HBM is fairly easy all you need is the requirements provided by the recruiting officer.

Basic requirements:

 * Must not be an alt account.
 * Knows how to speak English.
 * Must not be a Dishonorable Discharged/BARRED person.
 * Must not be in any KoS (kill-on sight) faction.
 * Understands basic orders.
 * Must have Discord account and Roblox account

Steps on how to join Hudson's Bay Militia

 * 1) Join both the Roblox group and Discord server. (https://discord.com/invite/hbm) (https://www.roblox.com/groups/10991087/The-British-Militia-The-New-Frontier#!/about)
 * 2) Verify your Roblox account in #verification
 * 3) Find a Garrison/Detachment you want to join in #recruitment-booth.
 * 4) Message an officer/recruiter from the Garrison you want to join, fill up the application format provided, then send it to the officer/recruiter. For Elite detachments, you are required to join a tryout sessions in order to be recruited into an elite detachment (e.g Grenadiers).
 * 5) Wait for the officer to read your application.
 * 6) After getting accepted wait to get ranked in the Roblox group and Discord. Then you can join on your HBM profile after joining.

Company Militia
They're the backbone and regular military forces of Hudson's Bay Company, making up most of the force.

First Garrison "Tainted's Old Guard"
Wears a red uniform with orange cuffs

Second Garrison "Benny's Legion"
Wears a red uniform with light blue cuffs

Third Garrison "Astro's Avengers"
Wears a red uniform with red cuffs

Elite Detachments
Unlike Garrisons, they require a tryout (Grenadiers) or application (Constables) to join.

Grenadier Guard "Saint Baroda's Saviours”
Rugged, handpicked soldiers, Grenadier Guards; are most skilled and disciplined unit. Tasked with protecting high-ranking members of the Company, they are always on their toes, ready to jump into action. To pass Grenadier testing is one of the biggest moments in a soldier's career. They are held within high standards and are exempt to certain HBM laws whilst protecting officials.

Police Constables "Domina Justitia"
They serve as the policing force of the Company. They are tasked with issuing fines to offenders, investigating criminal allegations, and overseeing penal servitude of criminals. They must conduct this work with the highest moral standard, as to prevent corruption from taking hold of the Company.

Private
The first core rank within the militia, obtained by following instructions in our recruitment channel and enlisting, responsible for learning the ropes of our operations and attending trainings/events.

Private First Class
The second core rank of militia, obtained by showing improvements in combat and activity. They're are expected to maintain their activity and keep attending trainings/events.

Lance Corporal
The last core rank of the militia, this rank is obtained through showing commitment to the militia and even further improvements in combat and discipline. This rank is responsible for getting ready to become an Non-Commanding Officer (NCO) by reading through training manuals and fulfilling the requirements.

Corporal
The first position of the Non-Commissioned Officer core. This rank is obtained by showing strong capabilities in leading, combat, and discipline. A Corporals responsibility is to host trainings for the core ranks passing down his/her combat and discipline to future NCOs.

Sergeant
This is the second Non-Commissioned Officer position in the militia. After fulfilling their job as a Corporal for a few weeks, they now serve as a right hand to their Staff Sergeant they manage their Squad and host trainings.

Staff Sergeant
The last and highest Non-Commissioned Officer position; Staff Sergeants are hand picked by militia commanding officers and are to act as a role model to the other NCOs and rankers. Staff Sergeants are responsible for keeping their Squad alive, they post recruitment messages, host events, host trainings, and appoint other NCOs to help manage the Troop.

Warrant Officer
The first position within the commanding staff of a Troop, once you have displayed great leadership and management of your troop as a staff sergeant the Lieutenant may hand pick you for this position. As a Warrant Officer you are to keep the respective Garrison/Detachment Trello updated and organized to ease the management of the Detachment/Troop.

Ensign
The second position within the commanding staff of a Troop, much like Warrant Officer this rank is obtained through an increase in organizational, leadership, and disciplinary skills. Once you are an Ensign you are to be the right hand man of your Troop's Lieutenant, helping manage the entire Troop ensuring that it is running smoothly.

Lieutenant
The highest and last position within the Troop Commanding staff, the rank of Lieutenant is granted by Garrison/Detachment high-command for showing promising skills of leadership as an ensign. Their job is to run the troop they are assigned, appointing new commanding officers and non-commanding officers while maintaining activity.

Captain
The first position inside the Garrison/Detachment commanding officers. Appointed only by the Major of the Detachment, the Captain serves as an aide in managing the entire Garrison/Detachment. They have the power to appoint new officers if the current ones aren’t doing their job properly and are a role model to the rest of the Garrison.

Major
The highest and last position inside the Garrison/Detachment structure. The Major runs the entire detachment operations, they make the calls on what to do next and is the overall boss of the detachment. Majors can only be appointed by the Militia High-Command.

Lieutenant Colonel
The first position of the entire Militia High-Command. After showing great management skills as a Major you can be selected to be a Lieutenant Colonel, typically you are given a Battalion (Group of Detachments) to run and act somewhat as an overseer making sure everything in the command and high command is running smoothly, you are also responsible for hosting inspections of your respective detachments to ensure they are in top shape.

Colonel
The second position of the Militia High Command. Much like Lieutenant colonel if you do a good job at running your battalion you are selected by the Lord Marshal or Governor to be a Colonel. Instead of a Battalion you are appointed to a Regiment (Group of Battalions), essentially managing the entire HBM command structure and ensuring everyone is doing what they are suppose too.

Lord Marshal
The third highest position inside of HBM, only appointed by Lieutenant Governor or the Governor the Lord Marshal is responsible in making sure the Lieutenant Colonel and Colonel are doing their job effects and have the power to appoint new ones they may interfere and override actions by pretty much anyone.

Lieutenant Governor
The second highest position inside of HBM, appointed by the Governor they serve as a right hand man. The Lieutenant Governor makes sure the entire HBM is running effectively and has the power to change laws and regulations to obtain this.

Governor
The highest position inside of HBM (not counting the king), the governor is only appointed by the King and runs the entire HBM HICOM and making sure everyone follows the rules and regulations as well as passing changes to ensure the effective management of the detachments." Credits to [ADC][HoS] Sir Florida, KG (floridaman#8004) for the rank description. "